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Site Layout (top 2 levels only)
Top level Site
- Home - Toymaker home page
- Resources - books, links etc.
- T2 - a free terrain texture creation program
- About - about this site, contact info etc.
- Search - this page
Games Site
- Games Home - the main games site entry point, includes a more detailed site break down
- Beginners - some notes aimed at the complete beginner
- C++ - some answers to common questions
- Graphics - the largest area of this site describing the process of using Direct3D right from the start through to 3D.
- Input - brief notes on using DirectInput to handle keyboard entry
- Sound - brief notes on DirectSound to play back .wav files
- Video & Music - notes on using DirectShow to play video and mp3 files
- Industry - how to get a job in the games industry
- Techniques - miscellaneous game techniques like HUD, point in poly, timers etc.
Top Level
Games - main games section with many pages of notes and FAQs Resources - links, books, journals, organisations etc. T2 - a free terrain texture generation tool.
Graphics
Direct3D Intro and FAQ, DirectX FAQ Getting started with Direct3D Programming for the Windows API: WinMain, Window Procedure, Windows API Advanced Setting up Direct3D 2D Graphics (Textures, Sprites, Text) 3D Rendering: (Z buffer, Matrices, Lighting, Materials) Rendering Primitives (FVF, Buffers, Rendering Steps) 3D models (.x file simple, .x file animation) States (Render States, Sampler States, Texture States) Graphic techniques: solving invisible geometry, collisions, skybox, camera, terrain, picking
Video & Music
Introduction, Simple DirectShow playback, Main Window Video,
Other Game Areas
Game Programming Techniques Input Sound C++ (patterns, macros, debugger)
Site Beginners start here Resources Games Industry About, Search, Glossary
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