Introduction
This section of the site is dedicated to the techniques involved with the creation of 2D games.
If you are using the Direct3D D3DX functions there is a section on DirectX 2D game development. If you are using another API or writing for a device that simply provides a screen pointer there is a section on low level techniques.
- 2D & DirectX:
- Index
- 2D Scrolling with DirectX
- 2D Animation with DirectX
- Low level 2D techniques:
- Colour Formats
- Pitch / Stride
- Colour Fill
- Set Pixel
- Blitting
Further Reading
- There are lots of places on the Internet with sprites. I have a large list on my resources page.
