Graphic TechniquesThis section contains some useful 3D techniques using Direct3D. IndexCollisions - handling collisions Skybox - drawing a skybox Camera - how to implement a camera Terrain - how to create some terrain Picking - how to pick a 3D entity using the mouse position Screen Quad - how to draw a quad directly to screen space. Useful for UI elements, overlays etc. Misc - a set of miscellaneous answers to questions on things like HUD, 3rd person camera etc. |